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Xanathar’s Lost Notes to Everything Else has three sections: Character Options, Dungeon Master’s Options, and a new adventure in Chult, where Tomb of Annihilation takes place, “All Eyes on Chult.” Additionally, there is an Appendix with expand dryads and introduces the Gen, diminutive genie-kin. Always keep that in mind when the primary goal of the game is to have fun.
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This review seeks to go through the book and highlight the elements I am inclined towards using and allowing in my own home campaign, t he Skull and the Eye. Rules are just a suggestion on how to use a product, a guideline. When I saw that DMs Guild Adepts, headed by Ruty Rutenberg, had compounded a compilation to go along with the guide during the ChariD20 on Geek and Sundry, I instantly snatched it up and began poring over it with my fellow DM, Jeremy Hunter. Now that the Xanathar’s guide has been out for a month, DMsGuild pubs are bubbling up, compounding the exhaustive expansion of offered. So when I heard Xanathar’s Guide to Everything was coming out, I was beyond stoked. The ultimate villain of that was Waterdeep’s own the Xanathar. My first extensive encounter with D&D was the DOS video game, Eye of the Beholder. The Xanathar holds a special place in my own D&D history.
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