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Who owns the rights to contra video game
Who owns the rights to contra video game








who owns the rights to contra video game

With video games, those are often the same entity but not always. Use of samples can require permission from both the publisher and the owner of the copyright in the sound recording itself. Obtaining a license for samples is not automatic/compulsory. It is often meant to invoke the image of the original in the listeners’ minds. Sampling means taking the actual recording of one sound or part of something previously recorded and using it in another recording. Compulsory licenses allow the original copyright holder (usually the publisher) to benefit from their efforts without allowing them to keep their creation from the rest of the world. There is a set amount to be paid that is dictated by statute. No permission is needed but a compulsory license must be obtained. They try to balance protecting an artist’s work without stifling the creativity of others.Ĭovering a song means playing/recording a song written by someone else. No artist is too new in their career to ignore these issues. While musicians are concerned mainly with creating and entertaining there are legal considerations when ever using material they did not create themselves. The use of video game sounds and music also establishes a connection with fans aside from the style and lyrics of the song.

who owns the rights to contra video game

Hearing that song brought me back to a time when my problems could be solved with 20 hours in front of a TV and a rectangular controller. There are many reasons why more and more bands are incorporating music and sounds from video games into their own compositions. The song ends with a sound I remember from Super Mario Bros. So there I am, bobbing my head to a song, when my 10 year old self hears the old Castlevania theme in the background. CONTRA-VERSY: VIDEO GAME SAMPLES IN MUSIC










Who owns the rights to contra video game